BANGALORE, INDIA: Spirit DSP, a provider of carrier-grade voice and video software engines, recently announced that it has introduced its TeamSpirit 4.0 Conferencing Engine solution with scalable architecture based on H.264 SVC video technology.
Spirit explained that the TeamSpirit 4.0 Scalable Conferencing Engine is based on the Transcoder Free Operations (TrFO) principle that allows transmitting compressed voice and video without unnecessary signal coding and decoding at the server (MCU) side.
This prevents additional server load, lowers the delay and entirely disposes quality degradation typically associated with it. By transmitting only compressed data, TrFO lowers overall infrastructure costs: channel capacity can be amplified by up to six times, said a press release.
Automatic Rate Selection (ARS) technology used in TeamSpirit 4.0 Scalable Conferencing Engine allows end-users to enjoy the maximum quality allowed by their channel capacity and terminal equipment design.
"Scalable approach, used in our new solution, solves most of the existing issues with transmission of real-time, multi-point video and significantly improves user experience with popular video applications, such as conferencing, streaming, broadcasting, surveillance, and others," said Slava Borilin, VP Products at Spirit.
He added that Spirit has developed the world's first commercial, wide band, scalable voice codec IP-MR and now they are leveraging their expertise to keep pace with the most cutting-edge market trends in video, making video quality of PC-based desktop conferencing better than provided by expensive MCUs.
Furthermore, adding H.264 SVC scalable video codec to TeamSpirit 4.0 Scalable Conferencing Engine allows for multi-layer capability which assures the best possible resolution, frame rate and quality of the picture regardless of the type of a terminal, whether it is a mobile phone, a PC or a wide-screen TV."
Spirit DSP, a provider of carrier-grade voice and video software engines, recently announced that it has introduced its TeamSpirit 4.0 Conferencing Engine solution with scalable architecture based on H.264 SVC video technology.
Spirit explained that the TeamSpirit 4.0 Scalable Conferencing Engine is based on the Transcoder Free Operations (TrFO) principle that allows transmitting compressed voice and video without unnecessary signal coding and decoding at the server (MCU) side.
This prevents additional server load, lowers the delay and entirely disposes quality degradation typically associated with it. By transmitting only compressed data, TrFO lowers overall infrastructure costs: channel capacity can be amplified by up to six times, said a press release.
Automatic Rate Selection (ARS) technology used in TeamSpirit 4.0 Scalable Conferencing Engine allows end-users to enjoy the maximum quality allowed by their channel capacity and terminal equipment design.
"Scalable approach, used in our new solution, solves most of the existing issues with transmission of real-time, multi-point video and significantly improves user experience with popular video applications, such as conferencing, streaming, broadcasting, surveillance, and others," said Slava Borilin, VP Products at Spirit.
He added that Spirit has developed the world's first commercial, wide band, scalable voice codec IP-MR and now they are leveraging their expertise to keep pace with the most cutting-edge market trends in video, making video quality of PC-based desktop conferencing better than provided by expensive MCUs.
Furthermore, adding H.264 SVC scalable video codec to TeamSpirit 4.0 Scalable Conferencing Engine allows for multi-layer capability which assures the best possible resolution, frame rate and quality of the picture regardless of the type of a terminal, whether it is a mobile phone, a PC or a wide-screen TV."