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iphone game adopts 3D rendering engine

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CIOL Bureau
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TOKYO, JAPAN: HI corporation, today announced that HI’s 3D rendering engine MascotCapsule eruption has been adopted by CAPCOM Co., for the mobile edition of its 'resident evil 4' game, developed for iPhone and iPod touch.

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Supporting the industry-standard OpenGL ES, eruption has an advantage of speed rendering by making the best use of the 3D graphics accelerators of iPhone and iPod touch, enabling more sensitive and realistic 3D graphics than the existing mobile phone games, said a press release.

The eruption has been developed based on the widely used MascotCapsule V3, allowing game developers and content developers to use their development know-how without learning new techniques.

It also has many functions for various effects that support the development, enabling effective 3D graphics programming, added the release.

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