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Five tips on winning the GGJ 2014 game jam

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Harmeet
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ENGLAND, UK: After having broken the world's record for the largest number of people taking part in a Game Jam last year, game enthusiasts from all over the UK are gathering once more this weekend at the University of Bedfordshire. Industry expert David Fletcher gives five tips on winning a game jam.

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This year's first Global Game Jam will take part between the 24th and the 26th of January at the University of Bedfordshire where talented students are being expected to compete in teams for a chance of publishing their game and gain field recognition.

David Fletcher, CEO of Rapid2D and part of the organising team this year, thinks that every aspiring developer has to test their limits by taking part in a Jam.

He advises there are five things gamers should have in mind when embarking on a 48 hour race to successfully complete a game:

1. Have an idea of what you're doing before you start the development.

2. Plan your game around the strengths and abilities of your team, make sure everyone has a part.

3. Find something unique about your idea and build your game around it.

4. Keep things Simple! A polished 2D game beats an unfinished 3D game.

5 . If you realise your concept is not going to work, change it sooner rather than later.

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