Artificial Tech updates middleware soln

By : |August 14, 2009 0

PUCHHEIM, GERMANY: Artificial Technology GmbH, a provider in middleware solution for game developers, on Thursday announced that the next version of the EKI One 1.5 middleware.

Extending the functionality of the modular software technology to a new domain, online game developers, too, can now implement artificial intelligence in their releases, said a press release.

Serein Pfeiffer, technical director and co-founder of the Bavarian company, is pleased with the introduction of the enhanced version: “The team at Artificial is particularly proud of having released a version that allows online game designers to access the world of artificial and emotional intelligence.”

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Like its predecessor the new version consists of three components: EKI One Engine, the core element and base technology, EKI One Configurator as the graphical user interface, and EKI One Support, rounding out the package with extensive customer services.

Apart from the reworked layout and design, the major advancement of this optimized version of the software solution is its expanded and diversified applicability.

Pfeiffer explains, “The optimized server-client architecture lets developers populate MMO worlds with thousands of computer-controlled characters without having to concern themselves with technical details such as distributing the system load for behavior simulation.”

Online game design studios would benefit from the holistic approach of EKI One 2.0 which would  significantly reduce development cycles and costs, added the release.

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