Microsoft is still a month away from the scheduled launch of Xbox video game
console. This week, the company said it has lined up 150 game developers and a
$500 million marketing budget to go up against market leaders Sony, Sega and
Nintendo.
Companies that have signed up for the Xbox effort include Activision and THQ,
Bandai, Konami, Namco, Eidos and Vivendi's Sierra Studios.
Electronic Arts, the leading maker of video games, was notably absent from
Microsoft's list of Xbox games makers. The two companies are yet to strike a
formal pact, said Electronic Arts spokesman Jeff Brown. "We think that
Electronic Arts' games would look great on the Xbox. However, at this time there
is no licensing agreement between Electronic Arts and Microsoft.'' Third party
support from Electronic Arts and other publishers is critical to the success of
any video game platform. Analysts believe the odds are still heavily stacked
against Microsoft. Video game players are some of the most critical and
brand-sensitive consumers.
In the absence of a major failure by the leading suppliers to supply the
technology and games consumers will buy, the window of opportunity for Microsoft
will be extremely small. More than anything, many consumers will have difficult
time believing Microsoft is truly committed to making it big in the video game
industry. "We really are seeing a worldwide effort to develop games for the
Xbox," said Robbie Bach, who heads Microsoft's games unit.