ZTE achieved 14 percent market share in the shipment of videoconferencing terminals and 15 percent market share in terminals and system platforms revenue in Q4 2013
SHENZHEN, CHINA: ZTE Corporation has been ranked in the world's top three vendors of video-conferencing systems in the latest report by Wainhouse Research.
ZTE achieved 14 percent market share in the shipment of videoconferencing terminals and 15 percent market share in terminals and system platforms revenue in Q4 2013. ZTE's overall market share of the videoconferencing terminals and systems market rose to 11 percent in 2013.
Since 2011, the global market for videoconferencing has been in decline. According to the research report, the global videoconferencing market decreased by 7 percent in 2013 compared to the same period in 2012.
However, while regional markets in Europe and America shrank, the market in the Asia-Pacific region experienced rapid growth and the region is quickly becoming the largest market for videoconferencing. It is in the Asia-Pacific region that ZTE has been able to gain additional market share.
The shipment of ZTE video conferencing terminals in Q4 2013 rose to 14 percent from 12 percent in Q3 2013; the revenue for terminals and system platforms rose to 15 percent in Q4 2013 from 12 percent in Q3 2013; and ZTE's overall market share in terminals and system platforms has risen to 11 percent.
ZTE is dedicated to the integration and innovation of videoconferencing products and focused on the research and development of core videoconferencing technologies.
In 2013, ZTE launched the first videoconferencing terminal to support H.265, the first telepresence terminal to support 4-channel HD 1080P60, and the industry's first smart videoconferencing terminal -smart ET700 open source videoconferencing system.
These products introduce open source video communication interfaces, provide a universal platform, support integration with third party applications, and provide more convenient collaboration and intercommunication to meet the requirements of different users and address the requirements of the media and the market.