Advertisment

Autodesk to acquire Shotgun Software

author-image
Sanghamitra Kar
New Update

BANGALORE, INDIA: Autodesk, has signed to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review, and asset management software for the film, television and games industries.

Advertisment

Shotgun's tools for production management are used by some of the world's production studios, and are tightly integrated with many used tools in the industry including Autodesk 3ds Max and Autodesk Maya software. Terms of the acquisition were not disclosed.

Don Parker, Shotgun co-founder and chief executive officer, said: "Shotgun and Autodesk share a vision of an industry-wide, cloud-based production management system. Autodesk's broad global network and development resources will speed up the pace of innovation and development of our global platform. Together, we will extend our tools deeper into the production process, and develop new solutions that best support the studios of the future."

Since the launch of the Shotgun solution in 2006, it is providing business tools for managers and visual collaboration tools for artists and supervisors, who are often working globally with distributed teams.

Chris Bradshaw, senior vice president, Autodesk Media and Entertainment, said: "The acquisition of Shotgun will accelerate Autodesk's efforts to deliver solutions that help our creative customers solve the critical problem of operating more efficiently by collaborating globally to deliver increasingly complex productions on time and budget, Shotgun brings deep expertise and industry-leading technology in cloud products and production management, so we welcome the team, customers and community to Autodesk."

developer